Versus Systems Inc. (NASDAQ: VS)

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Versus Systems Launching Shopify App To Add Ecommerce and Small Business Rewards 

 Versus announces beta test of Shopify app to enable ecommerce and small businesses to offer their company’s rewards inside games, apps, streaming media and live events.

 

Los Angeles, CA – June 10, 2021 – Versus Systems Inc. (Nasdaq: VS) today announced the beta launch of their proprietary rewards platform, now accessible via a Shopify app that empowers businesses running Shopify to promote their products, drive trial and conversion, and grow awareness and sales through prizing and rewards.

 

Versus’ prize-based advertising app allows Shopify partners to connect their stores to the Versus ad platform, where they can then serve their products, coupons, offers, and product samples to audiences inside a wide variety of apps, games, and shows.  Versus’ engagement platform already works with a number of games, apps, streams, and live events, including the apps of multiple NFL, NHL, MLB, and NBA teams.

 

Based on the ideas of choice and earned-reward, Shopify shops participating in the test will be able to offer their products and discounts to audiences as part of in-game challenges that players can earn with their in-game play. Participating businesses will also take advantage of Versus’ dynamic regulatory compliance engine, which manages state and federal regulatory and legal guidelines that apply to contests, promotional prizing, and giveaways.

 

“We love Shopify. Their relentless focus on people, and on helping businesses grow – the work they do to make ecommerce better for entrepreneurs and businesses of all sizes – it’s really inspiring. And it works. They’re a huge part of nearly two million businesses and a nearly five trillion dollar global ecommerce economy. At Versus, we want to empower the millions of Shopify entrepreneurs with new ways to promote their products and reach new audiences using our unique prizing and reward technology,” said Matthew Pierce, CEO of Versus Systems.

 

U.S.-based Shopify businesses interested in participating in the beta test may submit applications via versussystems.com/shopifyapp.  Additional information about the beta test and application process is available at versussystems.com.

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel .

 

Investor contact:
Cody Slach and Sophie Pearson
Gateway Investor Relations
949-574-3860
IR@versussystems.com
or
press@versussystems.com

 

Disclaimer for Forward-Looking Information


This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc.

Jennifer Prince, Twitter's Global VP and Head of Content Partnerships, to Join Versus Systems Board of Directors

Versus Systems adds media and entertainment industry executive, Jennifer Prince, to support the company’s expansion into TV, streaming, and live events.

 

LOS ANGELES, CA – May 27, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) today announced the appointment of Ms. Jennifer Prince to its Board of Directors. As the Global VP and Head of Content Partnerships for Twitter (NYSE: TWTR), Jennifer is responsible for Twitter’s global content arm working with the world’s most renowned and conversation-driving publishers and creators on their creative, distribution and monetization. She leads Twitter’s worldwide efforts engaging with media entities and individual creators across TV, film, music, sports, news, lifestyle, and gaming.

 

The addition of Prince to the Board of Directors comes as Versus is actively growing in the media and entertainment verticals since their IPO on the Nasdaq in January. Versus, who recently announced the acquisition of Xcite Interactive, will now be able to position it’s interactive rewards platform inside games, apps, streaming media, OTT and broadcast television. Jennifer Prince is well positioned to help shape the company’s growth in the media space.

 

Prior to joining Twitter in August 2013, Jennifer was Head of Industry for Film and Television at Google and YouTube. Earlier, Jennifer was SVP of Advertising at Demand Media where she launched their Ad Sales business and helped the company through its IPO.

 

“I couldn’t turn down an opportunity to advise an innovative and growing company in Versus, after learning how their prizing engine integrates into content, to surprise and delight consumers in content-first immersive experiences.” said Jennifer Prince. “The team is very impressive and I’m thrilled to join the Versus board to help drive impact and value with a team  and technology that I believe in.”

 

Jennifer Prince is incredible. Her background is unmatched and a perfect fit for Versus. Leading media and entertainment at Twitter, the work she did at YouTube, Google, and Demand Media – Jennifer is exactly what Versus needs as we grow our sales organization and expand our product offerings into interactive media to serve a wider range of content publishers across broadcast, sports, streaming, and live events. We are thrilled to have her join the team at Versus.” said Matthew Pierce, founder and CEO of Versus Systems.

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes. The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Cree

Gateway Investor Relations

949-574-3860 VS@gatewayir.com or press@versussystems.com

 

SOURCE:   Versus Systems

Versus Systems Successfully Tests Rewards with Canelo Alvarez, Crush

Keurig Dr. Pepper Brand Crush Posts Big Per-User Engagement Numbers in Versus Beta

 

Los Angeles, CA – May 26, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) recently completed a beta test of their XEO engagement platform at the Canelo Alvarez vs. Billy Joe Saunders super middleweight championship fight at AT&T Stadium on May 8, 2021. Partnering with Crush, the Keurig Dr. Pepper brand, Versus created a digital experience that allowed fans to play mobile games for real-world prizes before and during the match. While some campaigns are still in progress, Versus has already seen over 60% redemption rates on a number of reward campaigns.

 

Versus gave away over 1000 prizes to fans who played predictive gaming, match games, and casual arcade games before and throughout the fight. Fans won 2-liters of Crush soda, codes from DAZN to watch the pay-per-view fight for free, and signed boxing gloves from Canelo, who won the fight by TKO. Some fans played Versus-enabled games for over 12 hours to win real-world rewards, with some individuals playing games like Crush-branded skee-ball over 2,000 times.

 

“The Canelo fight was a great test of the XEO system. Having engaged fans interacting with Crush for 21 minutes, on average, during the fight, through games and chats – it was great. The next steps for us are to continue to roll this into more and more live events and scale rewards and the XEO technology,” said Matthew Pierce, Versus Systems CEO.

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Cody Slach, Sophie Pearson

Gateway Investor Relations

949-574-3860

IR@versussystems.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information 

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law. 

 

SOURCE:  Versus Systems Inc.

Versus Systems to Power Fan Engagement in the NHL Playoffs

Colorado Avalanche, Carolina Hurricanes, Vegas Golden Knights, Tampa Bay Lightning, Pittsburgh Penguins, and Nashville Predators all using Versus and Xcite to drive fan engagement on the way to the Stanley Cup

 

Los Angeles, CA – May 20, 2021 – Versus Systems Inc. (Nasdaq: VS) (“Versus” or the “Company”) (FRANKFURT: BMVB) announced that it will be working with Xcite Interactive, a company that Versus recently signed a definitive agreement to acquire, to power the fan experience for a number of the teams playing in the NHL playoffs for the Stanley Cup.

 

Six of the sixteen NHL playoff teams, including the Colorado Avalanche, Carolina Hurricanes, Vegas Golden Knights, Tampa Bay Lightning, Pittsburgh Penguins, and Nashville Predators are using Versus and Xcite’s predictive platforms, engagement tools, and games throughout the playoffs.  Versus and Xcite’s second screen engagement platform will augment fans’ participation during the Stanley Cup showdowns that determine which teams will play for the Cup. The interactive experiences will include a range of games from predictive trivia games, traditional arcade games, social interaction, and games that enable fans to play along while watching the game in-venue or at home.

 

According to NHL.com, the NHL saw record viewership at its season’s opening this year, when 1.73 million viewers watched the Washington Capitals versus the Pittsburgh Penguins.

 

“The Stanley Cup playoffs is a huge global event with millions of fans worldwide, and Versus is thrilled to support multiple world-class teams and their fans as the teams skate for the cup,” says Matthew Pierce, CEO of Versus Systems.

 

The playoff games start this week and continue through May culminating with the Stanley Cup finals to determine the winner of the Stanley Cup in July 2021.  Fans can view the playoff schedule at https://www.nhl.com/schedule and can take part in the gaming action at https://versussystems.com/players/.

 

About Versus Systems

Versus Systems Inc. has developed a proprietary interactive prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps.

 

Versus recently signed a definitive agreement to acquire Xcite Interactive, a world-leader in audience engagement that works with the NFL, NBA, MLB, and NHL.

 

For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Cree

Gateway Investor Relations

949-574-3860

ir@versussystems.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc.

Versus Systems to Acquire Xcite Interactive, Expand Reach into TV and Streaming

Versus to purchase the company that manages second screen engagement for multiple NFL, MLB, NBA, and NHL teams

 

LOS ANGELES, CA – May 12, 2021- Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) today announced that they have entered into a definitive agreement with Xcite Interactive (“Xcite”) to acquire 100% of Xcite’s capital stock.

 

Xcite is a world leader in interactive audience engagement, having worked with over 150 professional teams across the NFL, NBA, NHL, and MLB as well as the World Cup, Formula1, and other live events worldwide. Xcite has ongoing relationships with dozens of teams and content partners that will now be able to access Versus patented rewards platform inside their apps, streams, and broadcasts. The newly developed XEO platform will offer fans the ability to interact with their favorite shows, games, and events, winning rewards and prizes from their favorite brands.

 

The XEO platform featuring Versus prizing was recently beta tested during the Canelo Alvarez – Billy Joe Saunders middleweight title fight held at the AT&T stadium in Dallas, Texas on May 8th. That test showcased Keurig Dr. Pepper brand Crush as well as Canelo Alvarez himself. Fans on the test platform were able to win everything from signed boxing gloves to DAZN codes to watch the fight to Crush soda in the first test of the Versus-Xcite platform in the market.

 

“This merger will allow us to build the next generation of audience engagement products.” said Matthew Pierce, CEO of Versus. “Versus will take its patented rewards, advertising, and engagement tools and add them to Xcite’s XEO platform – bringing rewards and engagement to broadcasters, streamers, teams, live events, and recorded media. Audiences will be able to win real rewards while watching their favorite games, teams, streams, and live events – on any device. With the new suite of products enabled by this acquisition, brands win, broadcasters win, teams win, and fans win too.”

 

“Adding Versus to XEO is going to add so much value to TV and streaming,” said Sean Hopkins, founder and Chief Product Officer of Xcite. “We’re already working with over 150 professional sports teams and being able to bring our complete engagement platform to all kinds of broadcasters, Influencers and teams will improve the experience for fans, for brands, and for our content partners. The power of our enhanced platforms will redefine fan engagement for years to come.”

 

The definitive agreement calls for Versus to purchase 100% of Xcite for USD $19 million in Versus stock less a net working capital adjustment, as described in the definitive agreement, and a $2.25M retention pool for Xcite employees. Xcite will be a wholly-owned subsidiary of Versus Systems with Matthew Pierce, Versus CEO, and Craig Finster, Versus President and CFO, taking on those same roles at the subsidiary. The Versus Board of Directors will also become the Xcite board.

 

Versus will issue, in exchange for all of the outstanding equity interests in Xcite, an aggregate amount of share consideration of up to 2,011,163 shares of Versus’s common stock, valued at $7.9109 based on the volume weighted average price of the Versus Systems shares that trade on Nasdaq with the ticker symbol VS over the 20 consecutive trading days ending on the date two days prior to the date of signing, and cash consideration of up to approximately $130,799, subject to certain adjustments as set forth in the definitive agreement.

 

The closing of the merger is subject to certain material conditions, including the accuracy of the representations and warranties of the parties to the definitive agreement, the performance by the parties with the covenants and agreements contained in the definitive agreement, the absence of any pending or overtly threatened legal proceeding challenging the consummation of the merger or any material adverse effect on the part of Xcite, and, the approval of Xcite’s stockholders, the execution of employment offer letters by certain of Xcite’s key employees, and the approval of the shares to be issued in the merger for listing on Nasdaq. Clark Hill PLC is serving as legal counsel to Xcite on the transaction.

 

About Xcite Interactive

 

Xcite Interactive is a global leader engaging online audiences at scale; we make every event more fun and profitable. Our cloud-scale web services platform brings the latest technology for gamification, content interaction and intelligence. We bring “audience expression” to another level and offer actionable moments for sponsors. You’ll find our technology empowering the NFL, NBA, NHL and MLB, Olympics, World Cup, X-Games, Formula1 and corporate events around the globe. For more information, visit www.xcitelive.com.

 

For Xcite Interactive, contact:

JR Reichl

jreichl@xcitelive.com

800-464-9445

xcitelive.com

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Cree

Gateway Investor Relations

949-574-3860

IR@versussystems.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, including statements regarding the proposed acquisition of Xcite by the Company are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance, or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc.

Versus Systems to Host an Interactive Investor Event on May 20th

Executive team to update investors via a gamified presentation on recent developments, growth strategy and the partnership with Xcite Interactive

                                                                                         

Los Angeles, CA – April 28, 2021 – Versus Systems Inc. (Nasdaq: VS) (“Versus” or the “Company”)  (FRANKFURT: BMVB) announced today that it will host its first ever virtual investor day on Thursday, May 20th. The interactive, gamified presentation will be held on the Versus Systems website and will begin at 1:30 p.m. Pacific/ 4:30 p.m. Eastern.

 

Versus Systems’ executive management team will make a series of presentations to investors covering recent developments, its strategies and tactics for growth in markets around the world, and details and plans for its recently announced partnership with Xcite Interactive. The presentation will be accessible via the Versus Systems website at www.versussystems.com/investorday. It will be powered and enhanced by XEO, the second-screen application developed in partnership with Xcite that features trivia, polling, prizing, and more, and which the Company expects to be a revolutionary, highly engaging new advertising model. Questions for a Q&A session may be sent in advance to ir@versussystems.com. Updates and further details will be available at www.versussystems.com.

 

About Versus Systems

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Cree

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law. 

 

SOURCE:  Versus Systems Inc.

Versus Systems to Allow Alcohol-Related Advertising Beginning in July

Versus engagement engine to enable a new category of advertising partner for live sports, live events

 

Los Angeles, CA – April 22, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) today announced that their proprietary second-screen engagement platform will include alcohol-related products, promotions, and even prizing in some circumstances as part of Versus’s “Dynamic Regulatory Compliance” engine beginning in July of this year, aiming to capture a portion of the multibillion-dollar annual alcohol advertising market .

 

Versus Systems has multiple granted patents around what Versus refers to as Dynamic Regulatory Compliance, which deals with how the Versus ad platform uses geotargeting, geofencing, age-gating, and other techniques to manage legal and regulatory issues for various forms of advertising, rewards, and prizing that can vary state-by-state and country-by-country.

 

“Alcohol-related advertising is one of the largest and also most closely-watched categories of ads – not only online but also in streaming, OTT, and broadcast media,” said Matthew Pierce, founder and CEO of Versus.  “Managed effectively, and targeted correctly, this category can help unlock a portion of the over one trillion dollars that is spent on alcohol worldwide each year . Versus’s new XEO platform for streaming and live events in the US will soon be able to use programmatic inputs to include guidance obtained from each state’s Department of Alcoholic Beverage Control – managing the regulatory issues while also giving fans, audiences, and our partner brands, a great interactive media experience.”

 

About Versus Systems

Versus Systems Inc. has developed a proprietary prizing and promotions engine that allows publishers, developers, and creators of streaming media, live events, broadcast TV, games, apps, and other content to offer real world prizes inside their content. Audiences can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into streaming media, TV, mobile, console, and PC games, as well as mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Cree

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc.

Versus Systems to Allow Prizing in India

Adding One of the World’s Largest Gaming, Entertainment and Media Markets Significantly Expands the Reach of Versus’ Prizing Technology

 

Los Angeles, CA – April 13, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (NASDAQ: VS) (FRANKFURT: BMVB) today announced that it has added new functionality to its patented Dynamic Regulatory Compliance prizing engine to support uses in India, which is one of the largest and fastest growing markets in the world for entertainment and gaming content and mobile phone use. Versus will be partnering with some of its existing content partners to launch in India within the next 60 days.

 

With a population of nearly 1.4 billion, India is the largest market in the world for film production, the third largest market for mobile phone use, and one of the fastest growing markets in the world for smart phone adoption. Combining one of the world’s largest markets with a massive user base and rapid mobile growth promises to be an excellent opportunity for the Versus prizing platform, as well as the new Versus XEO platform that allows users to win real-world prizes while watching media, sports, games, and live events on TV, PCs or mobile.

 

According to the advertising technology firm InMobi, 45% of India’s mobile users started playing games on their smartphones during the COVID pandemic and 84% of the committed gamers said that they game for at least an hour in a single sitting. India is among the top five mobile gaming markets in the world, accounting for about 13% of total game sessions globally. According to a recent KPMG’s media and entertainment report, India’s gaming user base crossed 365 million in March 2020. India’s online gaming industry is expected to grow at a CAGR of 40% to $2.8 billion by 2022, up from $1.1 billion in 2019, according to a Deloitte India report published earlier this year.

 

In addition to filmed entertainment and interactive gaming, India’s sports market is also large and growing. Cricket is the most popular televised sport in India; in 2020, the Indian Premier League was watched by 405 million viewers for a total of 400 billion viewing minutes, a 23% increase over 2019, according to BARC India.

 

By expanding into India, Versus will leverage its gaming and second-screen expertise to provide unique prizing solutions for brands and content partners looking to engage with this audience across multiple screens and live events.

 

“India is one of the most attractive markets in the world for so many reasons,” said Matthew Pierce, Versus’ CEO. “Its enormous and relatively young population, highly developed sports and entertainment markets and rapid adoption of smartphones make it an ideal market for content creators and brands that want to add prizing and interactive engagement for their audiences.”

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary in-game prizing and promotions engine that allows publishers, developers, and creators of games, apps, and other interactive media content to offer real world prizes inside their content. Players, viewers and users can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes. The Versus platform can be integrated into mobile, console, and PC games, as well as streaming media and mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:
Sean McGowan, Cody Slach
Gateway Investor Relations
949-574-3860
VS@gatewayir.com
or
press@versussystems.com

 

Disclaimer for Forward-Looking Information

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE: Versus Systems Inc.

Versus Systems to Allow Prizing in UK Starting in Q2

Adding Europe’s Largest TV Advertising Market Significantly Expands the Reach of Versus’ Prizing Technology

                                                                                         

Los Angeles, CA – April 8, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) today announced that it has added new functionality to its patented Dynamic Regulatory Compliance prizing engine to support uses in the United Kingdom, which is the largest television advertising market in Europe, one of the largest interactive gaming markets in the world, and home to the Premier League, the most popular football league in the world. Versus will be partnering with some of its existing content partners to launch in the UK in Q2 of this year.

 

With a population of over 66 million[1], the UK is a global leader in media consumption with 37 million people playing video games[2], approximately 20 million subscribers to OTT and streaming services[3], and an average of 1.5 million viewers tuning in to each of the 380 Premier League season games in 2018/2019[4].

 

By expanding into the UK market, Versus will leverage its gaming and second-screen expertise to provide unique prizing solutions for brands and content partners looking to engage with this audience across multiple screens and live events.

 

“The UK’s deep penetration of gaming, interactive TV, and streaming services represent tremendous opportunities for content creators and brands that want to add prizing and interactive engagement for their audiences,” said Matthew Pierce, Versus’ CEO. “Adding access to UK is a very natural target for expansion, given our multi-year partnerships with Xcite, Frias, HP, and all of our content and brand partners.”

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary in-game prizing and promotions engine that allows publishers, developers, and creators of games, apps, and other interactive media content to offer real world prizes inside their content. Players, viewers and users can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into mobile, console, and PC games, as well as streaming media and mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Slach

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information 

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law. 

 

source:  Versus Systems Inc.

 

[1] Statista, Total population of the United Kingdom (UK) from 2015 to 2025, 2019-2020

[2] The Creative Industries Council, 2018

[3] Statista, Estimated number of unique subscribers to OTT SVOD services in Europe in 2018, by country, 2018

[4] TopMedia, 2020

Versus Systems To Allow Prizing in Mexico Starting in Q2

Adding the Largest Latin American Gaming and TV Subscription Markets Will Significantly Expand the Reach of Versus’ Prizing Technology

 

Los Angeles, CA – March 24, 2021 – Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT: BMVB) today announced that it has added new functionality to its patented Dynamic Regulatory Compliance prizing engine to support uses in Mexico, which is the largest gaming market, and the largest TV subscription market in Latin America. Versus will be partnering with some of its existing content partners to launch in Mexico in Q2 of this year.

 

By expanding into the Mexican market, Versus will leverage its gaming and second-screen expertise to provide unique prizing solutions for brands and content partners looking to engage with a combined audience of 85 million. According to Statista, user penetration for video games is expected to hit 65.0% by 2025 and household penetration of Pay TV and OTT services is expected to reach 32% in 2020.

 

“Digital media and entertainment in Mexico is an over twenty billion dollar market and it’s growing significantly year over year. The rapidly expanding Mexican gaming, interactive TV, and streaming markets represent tremendous opportunities for content creators and brands that want to add prizing and interactive engagement for their audiences. Adding access to Mexico is a fantastic fit with our multi-year partnerships with Xcite, Frias, HP, and all of our content and brand partners,” said Matthew Pierce, Versus Systems’ CEO.

 

About Versus Systems

 

Versus Systems Inc. has developed a proprietary in-game prizing and promotions engine that allows publishers, developers, and creators of games, apps, and other interactive media content to offer real world prizes inside their content. Players, viewers and users can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into mobile, console, and PC games, as well as streaming media and mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Sean McGowan, Cody Slach

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc.

Versus Systems Announces Strategic Partnership With Frias Agency

Versus to Work with the Agency Representing Constellation Brands, Corona, Canelo Alvarez & Golden Boy Promotions

 

Los Angeles, CA – March 5th, 2021 – Versus Systems Inc. (NASDAQ: VS) (“Versus” or the “Company”) (Nasdaq: VS) (FRANKFURT:BMVB) today announced a strategic partnership with full-service experiential marketing agency, Frias Agency (“Frias”), to power the technology behind interactive experiences for live events and digital activations.

 

Frias Agency clients include iconic beverage brands from Constellation Brands, such as Corona, Cerveza Modelo, Cerveza Pacifico, Crush, Kim Crawford, Meiomi, Blue Chair Bay, and Casa Noble. Frias also works with major athletes like Canelo Alvarez and sports promoters like Matchroom Boxing and Premier Boxing Champions. The Versus partnership with Frias expects to extend prizing into live sporting events starting Summer 2021 for soccer, boxing, wrestling and MMA, as well as live music festivals and tours.

 

“Versus is proud to announce another world-class partner to help us to bring our real-world prizing and rewards to global audiences,” said Matthew Pierce, CEO of Versus Systems. “We look forward to working with Frias and their partners to bring rewards to players and fans at some of the world’s most exciting live events, whether they’re at the venue, at home, or wherever they’re watching from.”

 

“We are thrilled to bring the unique experiences Versus Systems builds to our events,” said Andre Martelly, CEO of Frias. “The combination of Versus’ technology and our multi-national, multi-platform audience reach will produce mutual benefits for years to come.”

 

About Frias Agency

 

The agency was established in 2006 with offices and warehouse space across the U.S. in California, Texas and Florida. Frias specializes in experiential marketing and with vertical integration controls fabrication to activation thereby reducing turnaround time and costly markups. We have done more than 1,200 live events since 2006 and reached millions of people. We partner our brands with super athletes, such as Canelo Alvarez, and built multiple campaign sweepstakes that resulted in double digit increases of sales for clients such as Crush. Our partnership with Corona Light and Kenny Chesney reached over 1 million consumers with more than 50 thousand sweepstake entries and thousands of on-site impressions. For more information, please visit www.friasagency.com

 

About Versus Systems

Versus Systems Inc. has developed a proprietary in-game prizing and promotions engine that allows publishers, developers, and creators of games, apps, and other interactive media content to offer real world prizes inside their content. Players, viewers and users can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.  The Versus platform can be integrated into mobile, console, and PC games, as well as streaming media and mobile apps. For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

Investor contact:

Cody Slach, Sean McGowan

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

SOURCE:  Versus Systems Inc

Versus Systems Files to List on Nasdaq

Rewards Software Company Files Form F-1 Registration Statement for Proposed Public Offering and Application for Nasdaq Uplisting

 

Los Angeles, CA – November 23, 2020 – Versus Systems Inc. (“Versus” or the “Company”) (CSE:VS) (OTCQB:VRSSF) (FRANKFURT:BMVA), today announced that it has publicly filed a registration statement on Form F-1 with the U.S. Securities and Exchange Commission (“SEC”) relating to a proposed public offering of its common shares. The number of shares to be offered and the price range for the proposed offering have not yet been determined.

 

Versus has also applied to list its common shares on The Nasdaq Capital Market under the ticker symbol “VS.” The Company believes it meets the initial listing requirements for The Nasdaq Capital Market except for the equity standard requirement, which the Company anticipates satisfying upon closing of this proposed public offering.

 

Lake Street Capital Markets, LLC is acting as representative of the underwriters for the offering.

 

The proposed offering will be made only by means of a prospectus. Once available, a copy of the preliminary prospectus related to the offering may be obtained from Lake Street Capital Partners, LLC, Attention: Syndicate Department, 920 Second Avenue South, Suite 700, Minneapolis, MN 55402, telephone: (612) 326-1305, or by emailing syndicate@lakestreetcm.com.

 

A registration statement relating to the proposed offering has been filed with the SEC but has not yet become effective. These securities may not be sold, nor may offers to buy be accepted, prior to the time the registration statement becomes effective.  This press release does not constitute an offer to sell or the solicitation of an offer to buy these securities, nor shall there be any sale of these securities in any state or jurisdiction in which such offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such state or jurisdiction. The offering is subject to market conditions, and there can be no assurance as to whether or when the offering may be completed, or as to the actual size or terms of the offering.

 

The listing of the Company’s common shares with The Nasdaq Capital Market remains subject to approval by The Nasdaq Stock Market and the satisfaction of all applicable listing and regulatory requirements. No assurance can be given that the Company’s common shares will ultimately be listed on The Nasdaq Capital Market. During the review process, the Company’s common shares will continue to trade on the CSE under its current symbol “VS,” and on OTCQB under its current symbol “VRSSF.”

 

About Versus Systems

 

Versus Systems, Inc. has developed a proprietary in-game prizing and promotions engine that allows publishers, developers, and creators of games, apps, and other interactive media content to offer real world prizes inside their content. Players, viewers and users can choose from among the offered prizes and then complete in-game or in-app challenges to win the prizes.

 

The Versus platform can be integrated into mobile, console, and PC games, as well as streaming media and mobile apps. Brands pay to place their products in-games and apps and gamers, viewers, and users complete challenges to earn those prizes. Versus has multiple granted patents for how to manage prizing at scale and how to comply with federal, state, and local law with their Dynamic Regulatory Compliance engine. The Versus Systems platform is available now in HP OMEN and HP Pavilion desktop and laptop computers, as well as select mobile games and applications.

 

For more information, please visit www.versussystems.com or visit the official Versus Systems YouTube channel.

 

For Versus Systems, contact:

Cody Slach, Sean McGowan

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

or

press@versussystems.com

 

Disclaimer for Forward-Looking Information 

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, such statements include, without limitation, statements regarding the results of our proposed public offering of shares of our common shares and the potential uplisting of our common shares to The Nasdaq Capital Market. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements including uncertainties related to the terms and success of our proposed public offering and the potential that we may not be able to list our common shares on The Nasdaq Capital Market. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law. 

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems Inc.

U.S. Patent Office Grants New Patent Claims for Versus Systems’ In-Game Rewards Platform

New Patented Claims Cover Dynamic Regulatory Compliance, Multiplayer Balance, and Real-World Rewards in Interactive Media

 

Los Angeles, CA – September 9, 2020 – Versus Systems, Inc. (CSE:VS) (OTCQB:VRSSF) (FRANKFURT:BMVA) (“Versus” or the “Company”) announces that, pursuant to a Versus filing made in 2015, the U.S. Patent and Trademark Office (USPTO) has allowed 20 new claims associated with a patent filing titled “PROMOTING COMPETITIVE BALANCE IN MULTIPLAYER GAMING.”

 

The patented claims protect a number of proprietary systems and methods for architecting multiplayer matches and competitions in such a way that they maximize the level of skill required to win, rather than relying on elements of chance. Promoting competitive balance using these methods will allow content companies – including major game publishers, video platforms, and fitness apps – to offer real-world prizes in more states, territories, and countries than they could previously – dramatically increasing the potential number of participants in a sweepstakes, tournament, or reward-based competition. Versus will be using these patented technologies in Versus-enabled systems like HP OMEN, Animoca games, and Kast video streams going forward – allowing players to play for real-world prizes inside their favorite games, and allowing viewers to earn rewards as well.

 

Developers and publishers that partner with Versus will have access to the full suite of protected claims and patents that Versus has been granted, addressing legal and regulatory compliance dynamically across federal, state, and local law – allowing content partners to place prizes in-game, or in-app for their players to earn as they play.

 

In addition to these new claims granted by the USPTO, as well as their other issued patents, Versus has filed a number of other claims related to their platform that are currently pending in the United States, and in other Patent Cooperation Treaty countries. Versus actively develops new technologies for prizing and rewards inside interactive media and files for intellectual property protection accordingly.

 

About Versus Systems

 

Versus Systems, Inc. has developed – a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across mobile, console, PC games, and streaming media. Brands pay to place products in-game and gamers compete for those prizes. For more information, please visit www.versussystems.com  or visit Versus Systems official YouTube channel.

 

On behalf of the Board of Directors,

Matthew Pierce
Chief Executive Officer

For Versus Systems, contact:
press@versussystems.com
(424) 242-4150

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems, Inc.

 

Versus Signs Agreement with iClick to Bring Prizing Technology to Consumers throughout China

Vancouver, British Columbia – December 9, 2019 – Versus Systems Inc. (CSE: VS)  (OTCQB: VRSSF) (FSE: BMVA) (“Versus” or the “Company”), which offers a proprietary in-game prizing and promotions engine, has signed an agreement with iClick Interactive Asia Group Limited (NASDAQ: ICLK) to collaborate and bring Versus’ technology to iClick’s customer base in China.

 

iClick is an independent online marketing and enterprise data solution provider in China that expertly connect brands to consumers in China with omnichannel, integrated, cross-platform and cross-screen advertising, leveraging its over 800 million Chinese consumers’ dataset.

 

“iClick has an outstanding roster of brands and content creators that it works with, as well as incredible access to Chinese consumers,” said Matthew Pierce, CEO of Versus. “Our ability to provide a unique level of data brand engagement that is not typically attainable with traditional online marketing programs should be highly valuable to iClick. They are the ideal partner as we build out our customer base in China and enable brands to leverage prizing more effectively.”

 

Versus’ proprietary prizing and promotions engine can provide in-depth insight into how consumers engage with its promotions while offering consumers a highly engaging way to interact with brands while gaming.

 

China accounts for one-quarter of global game revenues, and it is predicted that by 2021, digital advertising in China will account for 75.6% of total advertising spend in the country.

 

About iClick Interactive Asia Group Limited

 

iClick Interactive Asia Group Limited (NASDAQ: ICLK) is an independent online marketing and enterprise data solutions provider that connects worldwide marketers with audiences in China. Built on cutting-edge technologies, iClick’s proprietary platform possesses omni-channel marketing capabilities and fulfills various marketing objectives in a data-driven and automated manner, helping both international and domestic marketers reach their target audiences in China. Headquartered in Hong Kong, iClick was established in 2009 and is currently operating in ten locations worldwide including Asia and Europe.

 

About Versus Systems

Versus Systems (CSE: VS) (OTCQB: VRSSF) has developed a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game and gamers compete for those prizes.

 

For more information on Versus Systems visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus Systems, contact:

Cody Slach, Sean McGowan

Gateway Investor Relations

949-574-3860

VS@gatewayir.com

 

or

 

press@versussystems.com

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems Inc.

Versus Systems Introduces #VersusXP, a Real-Time Rewards Service For Gaming Platforms

#VersusXP allows brands to launch sweepstakes and prizing events in hours, rather than months, to leverage time-sensitive events on social media 

 

Vancouver, British Columbia – October 17, 2019 – Versus Systems Inc. (CSE: VS) (OTCQB: VRSSF) (FSE: BMVA) (“Versus” or the “Company”) which offers a proprietary in-game prizing and promotions engine, is announcing the launch of its #VersusXP service.

 

#VersusXP allows any company offering games or other media powered by Versus Systems to create prized campaigns as a real-time response to organic, #hashtag trends and cultural moments. It’s first successful campaign was launched following the #FortniteBlackout on Sunday, October 13, 2019 that lasted two days.

 

“We did not work directly with Epic or Fortnite, but in response to the event, launched a challenge on social media that encouraged those playing the game to launch the game via a platform powered by Versus such as HP’s OMEN Command Center,” said Christian Miranda, Head of Accounts and Product Integration at Versus. “Once the player watched the black hole for a specific period of time, the players were entered into a sweepstakes”

 

The contest was shared widely online and tweeted by brands such as HP.

 

It is estimated that approximately 60% of the game’s player base joined the challenge, and Versus continuously updated the contest to increase engagement, beginning with a “minutes watched” challenge. Versus later updated it to incorporate the act of opening the game as well. This type of game activity has never been done before

“We live in a real-time society, where the next big thing can launch on social media and reach millions worldwide in minutes. Marketing and PR teams need tools to be able to leverage these global trends quickly,” added Miranda. “A traditional sweepstakes can take months to set up – but with Versus’ technology we are able to develop and launch these campaigns in a matter of hours.”

 

#VersusXP offers an array of services, including strategy and creative development, amplifying Versus’ core offerings to help brands create crafted experiences that build real, long-lasting connections with hard-to-reach gamers.

 

About Versus Systems

Versus Systems (CSE: VS) (OTCQB: VRSSF) has developed a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game and gamers compete for those prizes.

 

For more information on Versus Systems visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

Contact: info@versussystems.com

 

For Versus Systems, contact:
Matthew Pierce
press@versussystems.com

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

Source:  Versus Systems Inc.

Versus Systems Powers Rewards for League of Legends on OMEN

OMEN Command Center users can now win real world rewards when playing League of Legends

 

Vancouver, BC – October 15, 2019 – Versus Systems Inc. (CSE: VS) (OTCQB: VRSSF) (FRANKFURT: BMVA) (“Versus” or the “Company”) is pleased to announce that OMEN Rewards, powered by Versus proprietary Winfinite engine, is now offering rewards for in-game achievements in League of Legends by Riot Games.

 

OMEN Rewards, powered by Winfinite, is now offering real-world prizes for in-game achievements in League of Legends games that are played from the OMEN Command Center. Prizes are now available for eligible players across the United States.

 

League of Legends by Riot Games is the biggest PC game in the world, with 8 million peak concurrent players daily, and hundreds of millions of players across the globe. League is currently celebrating their 10th year as one of the most successful, and most-played PC games ever made. League is also one of the most successful e-sports titles ever, with over 200 million people watching the 2018 League of Legends World Championships.

 

“League of Legends is one of the greatest and most popular PC games ever made. Versus is extremely excited to offer prizes to OMEN players based on their in-game achievements in League.” said Matthew Pierce, CEO of Versus.

 

Download OMEN Command Center, featuring League of Legends challenges, from the Microsoft Store in Windows 10 PCs, and play League of Legends with OMEN Rewards to win prizes.

 

About Versus Systems Inc.

Versus Systems (CSE: VS) (OTCQB: VRSSF) has developed WINFINITE – a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game via WINFINITE, and gamers compete for those prizes.

 

For more information on Versus Systems’ new platform, WINFINITE, visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus information:

info@versussystems.com

(424) 242-4150

 

OMEN Rewards is not endorsed by Riot Games and does not reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of                 Riot Games, Inc. League of Legends © Riot Games, Inc.

 

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems Inc.

Versus Systems Introduces Utomik as a Prize Provider in Versus’s In-Game Rewards Platform

Utomik – a PC gaming subscription platform with over 1,000 titles – to offer prizes within the Versus in-game rewards system

 

Vancouver, BC – September 30, 2019 – Versus Systems, Inc. (CSE:VS) (CSE:VS.CN) (OTCQB:VRSSF) (FRANKFURT:BMVA) (“Versus”) today announces that Utomik, a PC gaming subscription platform that offers instant access to a varied collection of over 1,000 gaming titles from AAA classics, to retro, indie, and family-friendly titles, on its patented Versus rewards platform. Starting September 27, 2019, Versus players will have the chance to win a voucher for a 3-month subscription, redeemable at utomik.com.

 

The prizes from Utomik are now available in Versus-enabled platforms on PC and in the Windows Store. Players can play their favorite games for real-world prizes, gift cards, trips and experiences. The campaign with Utomik will run through October 31, 2019.

 

“Our goal is always to help as many people as possible to discover as many great games as they can and working with Versus Systems and OMEN Rewards is the perfect opportunity for us to do that. We are looking forward to welcoming this new audience to the Utomik community. said Doki Tops, CEO of Utomik.”

 

“Utomik is a great service for gamers – with titles from some of the world’s best publishers, players can play anything from AAA to indie. It’s a perfect prize for Winfinite” said Matthew Pierce, CEO of Versus Systems.

 

Play it now in Rewards on OMEN Command Center.

 

About Utomik
Utomik offers 1000+ PC games in a monthly subscription, with more titles being added every week. Using Utomik’s state-of-the-art technology, games are playable after downloading only a small part. Get the full gaming experience with no streaming and no lag.

 

There is a wide variety of games available thanks to partnerships with publishers and developers such as Raw Fury, Another Indie, Curve Digital, Warner Bros. Games, THQ Nordic, Idea Factory International, and 100+ more. Games from multiple genres such as FPS, RPG, Strategy, Action, Adventure, Indie and many more provide a deeply diverse catalog with something to enjoy for every kind of gamer.

 

 

About Versus Systems

Versus Systems (CSE: VS) (OTCQB: VRSSF) has developed a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game and gamers compete for those prizes.

 

For more information on Versus Systems visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

Contact: info@versussystems.com

For Versus Systems, contact:
press@versussystems.com
(424) 242-4150

 

Source:  Versus Systems, Inc.

Versus Systems Expands into UK

Versus creates UK entity as entry point to launch Winfinte rewards platform into the UK’s $5.7Billion annual gaming market during Q4 2019.  

 

Vancouver, BC – September 24, 2019 – Versus Systems Inc. (CSE: VS) (OTCQB: VRSSF) (FSE: BMVA) (“Versus” or the “Company”) has formed Versus Systems UK Limited as a UK entity in advance of a planned December launch of their proprietary Winfinite rewards platform in the United Kingdom.

 

The UK has a $5.7Billion (USD) annual market in games that is, according to the BBC, now worth more than the movie and music markets combined in the UK. Versus Systems plans to offer the Winfinite rewards platform inside of select games and gaming systems by the end of 2019.

 

“Versus is eager to bring real-world rewards to players in the UK and then across Europe” said Matthew Pierce, CEO of Versus Systems. “We are dedicated to making games more fun all over the globe.”

 

To launch in the UK, Versus will undergo a thorough privacy and security audit to confirm that their platform is compliant with the EU’s General Data Protection Regulation law written in 2016. “GDPR is the highest standard of customer privacy in the world” said Pierce. “At Versus we will always strive to be the gold standard for securing player’s information.”

 

Versus is a marketing and advertising technology company listed on the Canadian Stock Exchange, focusing on the development of in-game prizing and promotion tools. Versus has developed the proprietary Winfinite rewards platform, a set of products that allow publishers and developers to offer in-game prizing across mobile, console, PC games, apps, and streaming media. Through Winfinite, advertisers can offer real-world products and digital goods as prizes that players can earn through in-game achievements.

 

Winfinite provides players and viewers an opportunity to play for things they love – while giving businesses and brands a powerful new way to reach their potential audience.

 

About Versus Systems Inc.

 

Versus Systems has developed WINFINITE – a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game via WINFINITE, and gamers compete for those prizes.

 

For more information on Versus Systems’ new platform, WINFINITE, visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus Systems, contact:
press@versussystems.com

 

Disclaimer for Forward-Looking Information

 

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

Source:  Versus Systems Inc.

Versus Systems Powers HP’s Real-World Rewards System

Versus Systems announces its patented WINFINITE technology will power OMEN Rewards within OMEN Command Center allowing PC gamers to play for real-world prizes

 

Los Angeles, CA – August 21, 2019 – Versus Systems Inc. (“Versus” or the “Company”) (CSE: VS) (OTCQB: VRSSF) (FRANKFURT: BMVA) today announced its patented WINFINITE technology is powering OMEN Rewards, a real-world prizing platform built into OMEN Command Center and available for download by any Win10 PC via the Windows Store. OMEN Rewards will allow everyone running the OMEN Command Center app to play their favorite games for real-world prizes, gift cards, trips and experiences. The OMEN Rewards Beta is now available in the United States with plans to expand to other regions in the future.

 

OMEN Rewards is the result of a multi-year collaboration with Versus Systems, a Los Angeles-based technology company that has integrated their patented WINFINITE platform into HP’s OMEN Command Center.

 

“Challenges and the achievements that go with them have been a part of gaming as far back as getting a top-score at the arcade in the 70s,” said Matthew Pierce, Founder and CEO of Versus Systems. “Through our WINFINITE technology, we are thrilled to be working with HP to provide gamers with all kinds of fun and interesting ways to earn amazing prizes while playing some of their favorite games.”

 

About Versus Systems

Versus Systems, Inc. has developed WINFINITE – a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game via WINFINITE, and gamers compete for those prizes. For more information, please visit www.versussystems.com.

 

For more information on Versus Systems’ new platform, WINFINITE, visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus Systems, contact:
press@versussystems.com

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems Inc.

Versus Systems, Inc. Executes Agreement With HP, Inc.

Versus Systems to License Winfinite Functionality to HP,Inc. for use in select products and services

 

Los Angeles, CA – August 6, 2019 – Versus Systems Inc. (CSE: VS) (OTCQB: VRSSF) (FRANKFURT: BMVA) (“Versus”) announces that it has executed an agreement with HP, Inc. (NYSE:HPQ) to license Versus’ WINFINITE technology for use in HP products and services.  The agreement provides for the non-exclusive use of Versus’ technology and prizing software by HP and for access to the WINFINTE platform.

 

Matthew Pierce, CEO of Versus Systems comments, “Reaching this agreement is an important step for our Company.  HP is our largest corporate partner to date and shows we have the ability to work with major, multinational firms at the cutting edge of technology.  HP has the potential to become a major partner of ours.  We look forward to future implementations of WINFINTE technology and to reaching future user milestones.”

 

About Versus Systems
Versus Systems, Inc. has developed WINFINITE – a proprietary in-game rewards engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game via WINFINITE, and gamers compete for those prizes. For more information, please visit www.versussystems.com.

 

For more information on Versus Systems’ new platform, WINFINITE, visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus Systems, contact:
Mathew Pierce
press@versussystems.com
(424) 242-4150

 

Disclaimer for Forward-Looking Information

This news release contains certain forward-looking information and forward-looking statements within the meaning of the applicable Canadian securities legislation. All statements, other than statements of historical fact, are forward looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as “expects”, or “does not expect”, “is expected”, “anticipates” or “does not anticipate”, “plans”, “budget”, “scheduled”, “forecasts”, “estimates”, “believes” or “intends” or variations of such words and phrases or stating that certain actions, events or results “may” or “could”, “would”, “might” or “will” be taken to occur or be achieved) are not statements of historical fact and may be forward looking statements. In this news release, forward-looking statements relate, among other things, to: the proposed use of proceeds from the Offering. These forward-looking statements are based on reasonable assumptions and estimates of management of the Company at the time such statements were made. Actual future results may differ materially as forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company to materially differ from any future results, performance or achievements expressed or implied by such forward-looking statements. Although the forward-looking statements contained in this news release are based upon what management of the Company believes, or believed at the time, to be reasonable assumptions, the Company cannot assure shareholders that actual results will be consistent with such forward-looking statements, as there may be other factors that cause results not to be as anticipated, estimated or intended. Accordingly, readers should not place undue reliance on forward-looking statements and information. There can be no assurance that forward-looking information, or the material factors or assumptions used to develop such forward-looking information, will prove to be accurate. The Company does not undertake any obligations to release publicly any revisions for updating any voluntary forward-looking statements, except as required by applicable law.

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

 

Source:  Versus Systems Inc.

Versus Systems Appoints Kurt Spenser, Co-Founder of Radley Studios and ROKA Sports, Inc. To Advisory Board

Los Angeles, CA – June 26, 2019 – Versus Systems Inc. (CSE: VS) (OTCQB: VRSSF) (FSE: BMVA) (“Versus”) is proud to announce the appointment of Kurt Spenser, Co-Founder of Radley Studios and ROKA Sports, Inc., to the Versus Systems advisory board. Spenser is multi-discipline creative and entrepreneur who co-founded both Radley Studios and ROKA Sports, Inc.

 

Spenser will be advising the Versus executive team and board of directors on Versus Systems’ advertising agency and brand outreach. “Kurt Spenser is a media and design expert who has worked with dozens of household brands, advertising agencies, and global entertainment networks, creating content for television and interactive media. Kurt is also a world class brand builder, co-founding ROKA – one of the most disruptive makers of eyewear and technical sports apparel in the world. I cannot wait to work with Kurt to change the advertising landscape,” said Matthew Pierce, Founder and CEO of Versus Systems.

 

“WINFINITE is the best audience-engagement tool of the last ten years. The team at Versus has created a new paradigm that solves real problems in the current and emerging media, gaming and advertising ecosystem. Players, viewers, brands, and content providers will all benefit from a Versus platform that offers real-world value and rewards. It is the tightest integration of content to commerce possible. The potential for what Versus can do is explosive. It’s an honor to work with their incredible team of executives, staff and advisors,” said Kurt Spenser, Co-Founder of Radley Studios and ROKA Sports, Inc.

 

About Radley Studios

Radley is a full-service integrated content, design and marketing company based in Los Angeles, CA. Built on the promise of creating and delivering premium content across all platforms, Radley Studios believes that great storytelling provides solid ground to defy convention. Through disruptive technology and passionate creative, Radley Studios is committed to delivering consumers the experiences in the most engaging way. With an executive team that has directed and produced award-winning commercial and advertising campaigns, written and produced network dramas and feature films, and launched branded entertainment across all platforms, the team at Radley Studios is dedicated to playing a key role in delivering what’s next for the brands, people and stories. For more information, please visit www.radleystudios.tv.

 

About ROKA Sports, Inc.

ROKA was formed in a garage in Austin, Texas by two former Stanford All-American swimmers on a mission to build the world’s fastest wetsuit. ROKA quickly grew to become a global performance eyewear, apparel and design company. ROKA’s award-winning and patented technology has been proven at the top of the podium in the world’s toughest endurance sporting events, including the Olympics, the Tour de France, the IRONMAN World Championship and the Dakar Off-Road Rally. ROKA is on a mission to take the insights it has gained from extreme performance and bring them to bear on everyday challenges. With over 30 patents and numerous others pending, ROKA is challenging the status quo and monopolistic markets with innovative design and independent insight. For more information, please visit www.roka.com.

 

About Versus Systems Inc.

Versus Systems has developed WINFINITE – a proprietary in-game prizing and promotions engine that allows game publishers and developers to offer in-game prizing across various platforms including mobile, console, PC games, and streaming media. Brands pay to place products in-game via WINFINITE, and gamers compete for those prizes.

For more information on Versus Systems’ new platform, WINFINITE, visit www.versussystems.com or visit Versus Systems official YouTube channel.

 

For Versus Systems, contact:
Matthew Pierce
press@versussystems.com
(424) 242-4150

 

The Canadian Securities Exchange does not accept responsibility for the adequacy or accuracy of this press release.

Source:  Versus Systems Inc.

About Versus Systems

Every challenge can be a collaborative challenge

We thrive when we work together – when our communication is thoughtful, respectful, and helpful. If there is a problem, we ask for help. If someone asks for help, we give it. We are a team. We actively seek out people with different backgrounds, different skill sets, and different opinions to collaborate with us because it makes our products, and our company, better.

Every solution is an individual solution

We listen to everyone we work with. We try to understand before we act – and when we act, we create solutions that are tailored to the problem. We solve problems one individual at a time.

Build great teams, be a great teammate

We want smart, thoughtful, curious, creative, collaborative problem solvers as partners, and as teammates – wherever they come from. We want people who add to the culture rather than fit into it. We want people that will make us, our work, and our communities, better.

Get better every day

We are curious. We experiment.  We want to learn. We listen to the data, we acknowledge where we can get better, and then we work to make that happen.

At Versus, we love a challenge.

Games, puzzles, riddles, trivia contests – we like solving things, we like playing, and we like winning. We like team sports, tabletop game nights, online multiplayer, communities of gamers, and communities of problem solvers. We’re tanks and healers, dungeonmasters and rogues. We’ve settled Catan, captured the flag, flown on the Normandy, and check raised on the river. We know the cake is a lie.

We also know that games are more fun when you’re playing with friends, and when you’re playing for something that matters. Versus is a collaborative, multiplayer, cooperative enterprise. It’s a team game. We’re building something new, something challenging, and we’re doing it as a community of developers, designers, strategists, and explorers. We build new technology, we write patents, and we work with our partners to make the most engaging game experiences in the world. We put our teammates in positions to succeed. We create long-term value. We listen to our partners, and we work with them to make games more fun. We give gamers the opportunity to play for things they love. This our charge and our challenge – and we love a challenge.

WINFINITE
Play games. Win prizes.

Winfinite is a set of products that allows players to win prizes in their favorite games. Our platforms lets advertisers enter prizes in our system, and game developers to create challenges. We then match prizes to challenges so players can join and win!

A New Way to Advertise

Gamers hate ads but love winning prizes. Reimagining traditional advertising, Winfinite engages passionate players with compelling challenges offering your extraordinary products and services.

Reward types include physical goods, gift cards, sweepstakes and More!

Over 500,000 challenges completed so far.

 

Improve Engagement and Drive Monetization

Players hate ads but love winning prizes. When players are incentivized to keep playing in-game, you generate more revenue. It’s a win-win.

WINFINITE Makes Games More Fun

Don’t just play, get rewarded for playing! WINFINITE daily challenges offer in game DLC, gift cards and coupons for food, apparel and more. Feeling lucky? Enter a sweepstakes for a chance to win bigger prizes like event tickets and game systems.

Management

Matthew Pierce – Founder, Chief Executive Officer and Director

Mr. Pierce has over 15 years of experience working in entertainment and technology. He is currently the founder and chief executive officer of OLabs, a joint-venture between Manatt and Originate that creates, funds, and develops technology companies. Versus is a portfolio company of OLabs. Prior to founding OLabs, Mr. Pierce was Vice President of Strategy at Originate, working with early-stage technology companies. He has also worked at Warner Bros and the Boston Consulting Group. Mr. Pierce is a Lecturer at the University of Southern California, Los Angeles (“UCLA”) Anderson School of Management and in the Economics department at UCLA, where he teaches entrepreneurship. Mr. Pierce is a graduate of Stanford University and he earned his MBA from UCLA.

 

Craig Finster – President & Chief Financial Officer

Mr. Finster has over 15 years of experience in finance, accounting, and corporate development for technology companies. He previously served as the Managing Director of Originate’s Strategic Advisory Group, working with venture stage companies on strategic and financial issues. He previously spent four years leading the investment team at Originate, focusing on seed and early stage companies. Mr. Finster is the former CEO of a venture capital backed technology start-up, which was sold to strategic buyer. He holds bachelor’s degrees in economics and finance from the University of Arizona and an MBA from the UCLA Anderson School of Management.

Alex Peachey – Chief Technology Officer

As CTO of Versus Systems, Alex Peachey leads the architecture efforts for their Elixir-based platform. Leveraging over two decades of experience building data driven software systems, Alex leads a group of highly talented software engineers in developing the Versus Systems Winfinite challenge platform. Alex believes that their Elixir applications running on the Erlang/BEAM virtual machine allow Versus to create a highly robust and scalable system. The opportunity to build systems enabling video game developers to make their games more fun is exciting as Alex spends much of his free time playing a variety of video games with his son. He holds a BS in Computer Science from Western Washington University and an MBA from the University of Washington.

SOURCE:  https://www.versussystems.com/

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